Rogue Talent Calculator
Plan a Rogue talent build and share it as a link.
Rogue
Click to add a point, right-click or shift-click to remove one. Points are learned in the order you spend them, one per level from level 10. Every 5 points in a tree unlock its next tier.
Assassination (0)
Improved Gouge
Tier 1 · rank 0/3
- Next rank 1 (computed)
- Increases the duration of your Gouge ability by 0.5 sec.
Remorseless Attacks
Tier 1 · rank 0/2
- Next rank 1 (computed)
- After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Malice
Tier 1 · rank 0/5
- Next rank 1 (computed)
- Increases your critical strike chance with all attacks and Poisons by 1%.
Ruthlessness
Tier 2 · rank 0/3
- Next rank 1 (computed)
- Gives your finishing moves a 20% chance to add a Combo Point to your target.
Murder
Tier 2 · rank 0/2
- Next rank 1 (computed)
- Increases all damage dealt by 2% against Humanoid and Giant targets.
Improved Slice and Dice
Tier 2 · rank 0/3
- Next rank 1 (computed)
- Increases the duration of your Slice and Dice ability by 15%.
Relentless Strikes
Tier 3 · rank 0/1
- Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Improved Expose Armor
Tier 3 · rank 0/2
- Next rank 1 (placeholder)
- Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with X Combo Points.
Lethality
Tier 3 · rank 0/5
- Next rank 1 (computed)
- Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.
- Requires 5 points in Malice
Vile Poisons
Tier 4 · rank 0/5
- Next rank 1 (computed)
- Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
Cold Blood
Tier 4 · rank 0/1
- When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Improved Poisons
Tier 4 · rank 0/5
- Next rank 1 (computed)
- Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
Vigor
Tier 5 · rank 0/2
- Next rank 1 (computed)
- Increases your maximum Energy by 5.
Mutilate
Tier 5 · rank 0/1
- Instantly attacks with both weapons for 75% weapon damage plus an additional 17.25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Improved Kidney Shot
Tier 5 · rank 0/2
- Next rank 1 (computed)
- Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
Seal Fate
Tier 6 · rank 0/5
- Next rank 1 (computed)
- Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
Venom
Tier 7 · rank 0/1
- Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
- Requires 1 point in Mutilate
Combat (0)
Improved Eviscerate
Tier 1 · rank 0/3
- Next rank 1 (computed)
- Increases the damage done by your Eviscerate ability by 7%.
Improved Sinister Strike
Tier 1 · rank 0/2
- Next rank 1 (computed)
- Reduces the Energy cost of your Sinister Strike ability by 3.
Lightning Reflexes
Tier 1 · rank 0/5
- Next rank 1 (computed)
- Increases your Dodge chance by 1%.
Puncturing Wounds
Tier 2 · rank 0/3
- Next rank 1 (computed)
- Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
Deflection
Tier 2 · rank 0/3
- Next rank 1 (computed)
- Increases your Parry chance by 2%.
Precision
Tier 2 · rank 0/3
- Next rank 1 (computed)
- Improves your chance to hit by 1%.
Endurance
Tier 3 · rank 0/2
- Next rank 1 (computed)
- Reduces the cooldown of your Sprint and Evasion abilities by 30%.
Riposte
Tier 3 · rank 0/1
- A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for X.
- Requires 3 points in Deflection
Improved Sprint
Tier 3 · rank 0/2
- Next rank 1 (computed)
- Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
Improved Kick
Tier 4 · rank 0/2
- Next rank 1 (computed)
- Gives your Kick ability a 50% chance to Silence the target for 2 sec.
Flawless Execution
Tier 4 · rank 0/1
- Reduces the Energy cost of your Eviscerate ability by 10.
Dual Wield Specialization
Tier 4 · rank 0/5
- Next rank 1 (computed)
- Increases the damage done by your off-hand weapon by 5%.
- Requires 3 points in Precision
Blade Flurry
Tier 5 · rank 0/1
- Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and Slash
Tier 5 · rank 0/5
- Next rank 1 (computed)
- Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
Weapon Expertise
Tier 6 · rank 0/2
- Next rank 1 (computed)
- Reduces the chance for your attacks to be Dodged or Parried by 1%.
- Requires 1 point in Blade Flurry
Aggression
Tier 6 · rank 0/3
- Next rank 1 (computed)
- Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
Adrenaline Rush
Tier 7 · rank 0/1
- Increases your Energy regeneration rate by 100% for 15 sec.
Subtlety (0)
Camouflage
Tier 1 · rank 0/5
- Next rank 1 (computed)
- Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.
Master of Deception
Tier 1 · rank 0/3
- Next rank 1 (computed)
- Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
Opportunity
Tier 1 · rank 0/2
- Next rank 1 (computed)
- Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
Setup
Tier 2 · rank 0/3
- Next rank 1 (computed)
- Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
Elusiveness
Tier 2 · rank 0/2
- Next rank 1 (computed)
- Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
Dirty Tricks
Tier 2 · rank 0/2
- Next rank 1 (computed)
- Reduces the Energy cost of your Sap and Blind abilities by 25%.
Improved Ambush
Tier 2 · rank 0/3
- Next rank 1 (computed)
- Increases the critical strike chance of your Ambush ability by 15%.
Initiative
Tier 3 · rank 0/3
- Next rank 1 (computed)
- Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ghostly Strike
Tier 3 · rank 0/1
- A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Improved Distract
Tier 3 · rank 0/2
- Next rank 1 (computed)
- Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
Heightened Senses
Tier 4 · rank 0/2
- Next rank 1 (computed)
- Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
Premeditation
Tier 4 · rank 0/1
- Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Serrated Blades
Tier 4 · rank 0/3
- Next rank 1 (computed)
- Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
Dirty Deeds
Tier 5 · rank 0/2
- Next rank 1 (computed)
- Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.
Preparation
Tier 5 · rank 0/1
- When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Hemorrhage
Tier 5 · rank 0/1
- An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
- Requires 3 points in Serrated Blades
Quietus
Tier 6 · rank 0/5
- Next rank 1 (placeholder)
- Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below X% health.
- Requires 2 points in Dirty Deeds
Cutthroat
Tier 6 · rank 0/5
- Next rank 1 (computed)
- Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
Thousand Cuts
Tier 7 · rank 0/1
- When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
- Requires 1 point in Preparation
Point order
No points spent yet.