Priest Talent Calculator
Plan a Priest talent build and share it as a link.
Priest
Click to add a point, right-click or shift-click to remove one. Points are learned in the order you spend them, one per level from level 10. Every 5 points in a tree unlock its next tier.
Discipline (0)
Power in Light
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.
Wand Specialization
Tier 1 · rank 0/2
- Next rank 1
- Passive
- Increases your damage with Wands by 13%.
Twin Disciplines
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Increases the damage and healing of your instant cast spells by 1%.
Silent Resolve
Tier 2 · rank 0/3
- Next rank 1
- Passive
- Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Holy Precision
Tier 2 · rank 0/3
- Next rank 1
- Passive
- Improves your chance to hit with Holy spells by 6%.
Improved Power Word: Shield
Tier 2 · rank 0/3
- Next rank 1
- Passive
- Increases the damage absorbed by your Power Word: Shield by 7%.
Martyrdom
Tier 2 · rank 0/2
- Next rank 1
- Passive
- Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Mental Agility
Tier 3 · rank 0/3
- Next rank 1
- Passive
- Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
Inner Focus
Tier 3 · rank 0/1
- Instant 3 min cooldown
- When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Meditation
Tier 3 · rank 0/3
- Next rank 1
- Passive
- Allows 17% of your Mana regeneration to continue while casting.
Improved Inner Fire
Tier 4 · rank 0/3
- Next rank 1
- Passive
- Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
Mental Strength
Tier 4 · rank 0/5
- Next rank 1
- Passive
- Increases your total Intellect by 3%.
Soul Warding
Tier 4 · rank 0/1
- Passive
- Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
- Requires 3 points in Improved Power Word: Shield
Improved Mana Burn
Tier 4 · rank 0/2
- Next rank 1
- Passive
- Reduces the casting time of your Mana Burn spell by 0.5 sec.
Penance
Tier 5 · rank 0/1
- Enemy: 36 yd range
- 100 Mana Friendly: 40 yd range
- Channeled 12 sec cooldown
- Launches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 197 healing to an ally, instantly and every 1 sec for 2 sec.
Renewed Hope
Tier 5 · rank 0/5
- Next rank 1
- Passive
- Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
- Requires 1 point in Soul Warding
Divine Aegis
Tier 6 · rank 0/3
- Next rank 1
- Passive
- Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
Power Infusion
Tier 7 · rank 0/1
- 75 Mana 30 yd range
- Instant 3 min cooldown
- Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
- Requires 1 point in Penance
Holy (0)
Twilight Focus
Tier 1 · rank 0/3
- Next rank 1
- Passive
- Gives you a 23% chance to avoid interruption caused by damage while casting any spell.
Improved Renew
Tier 1 · rank 0/3
- Next rank 1
- Passive
- Increases the amount healed by your Renew spell by 5%.
Holy Specialization
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Increases the critical effect chance of your Holy spells by 1%.
Spell Warding
Tier 2 · rank 0/5
- Next rank 1
- Passive
- Reduces all spell damage taken by 2%.
Divine Fury
Tier 2 · rank 0/5
- Next rank 1
- Passive
- Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.
Holy Nova
Tier 3 · rank 0/1
- 185 Mana
- Instant
- Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 52 to 61. These effects cause no threat.
Blessed Recovery
Tier 3 · rank 0/3
- Next rank 1
- Passive
- After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Inspiration
Tier 3 · rank 0/3
- Next rank 1
- Passive
- Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
Holy Reach
Tier 4 · rank 0/2
- Next rank 1
- Passive
- Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
Improved Healing
Tier 4 · rank 0/3
- Next rank 1
- Passive
- Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
Searing Light
Tier 4 · rank 0/2
- Next rank 1
- Passive
- Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
- Requires 5 points in Divine Fury
Binding Heal
Tier 4 · rank 0/1
- 155 Mana 40 yd range
- 1.5 sec cast
- Heals a friendly target and the caster for 243 to 292. Low threat.
Litany of Light
Tier 5 · rank 0/2
- Next rank 1
- Passive
- When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption
Tier 5 · rank 0/1
- Passive
- Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance
Tier 5 · rank 0/5
- Next rank 1
- Passive
- Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
Spiritual Healing
Tier 6 · rank 0/3
- Next rank 1
- Passive
- Increases the amount healed by your spells by 3%.
Prayer of Mending
Tier 7 · rank 0/1
- 210 Mana 40 yd range
- Instant 10 sec cooldown
- Places a spell on the target that heals them for 192 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
- Requires 1 point in Spirit of Redemption
Shadow (0)
Shadow Focus
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Improves your chance to hit with Shadow spells by 1%.
Blackout
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
Spirit Tap
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
Shadow Affinity
Tier 2 · rank 0/3
- Next rank 1
- Passive
- Reduces the threat generated by your Shadow spells by 10%.
Improved Shadow Word: Pain
Tier 2 · rank 0/2
- Next rank 1
- Passive
- Increases the duration of your Shadow Word: Pain spell by 3 sec.
Shadow Reach
Tier 2 · rank 0/2
- Next rank 1
- Passive
- Increases the range of your offensive Shadow spells by 10%.
Improved Mind Blast
Tier 3 · rank 0/5
- Next rank 1
- Passive
- Reduces the cooldown of your Mind Blast spell by 0.5 sec.
Improved Psychic Scream
Tier 3 · rank 0/2
- Next rank 1
- Passive
- Reduces the cooldown of your Psychic Scream spell by 2 sec.
- Requires 5 points in Blackout
Mind Flay
Tier 3 · rank 0/1
- 45 Mana 20 yd range
- Channeled
- Assault the target's mind with Shadow energy, causing 83 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved Mind Flay
Tier 3 · rank 0/2
- Next rank 1
- Passive
- Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.
- Requires 1 point in Mind Flay
Improved Fade
Tier 4 · rank 0/2
- Next rank 1
- Passive
- Decreases the cooldown of your Fade ability by 3 sec.
Vampiric Embrace
Tier 4 · rank 0/1
- 40 Mana 30 yd range
- Instant 1 min cooldown
- Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
Shadow Weaving
Tier 4 · rank 0/3
- Next rank 1
- Passive
- Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Silence
Tier 5 · rank 0/1
- 225 Mana 20 yd range
- Instant 45 sec cooldown
- Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Devouring Contagion
Tier 5 · rank 0/2
- Next rank 1
- Passive
- Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.
Early Demise
Tier 6 · rank 0/2
- Next rank 1
- Passive
- Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Darkness
Tier 6 · rank 0/5
- Next rank 1
- Passive
- Increases your Shadow damage done by 2%.
Shadowform
Tier 7 · rank 0/1
- 151 Mana
- Instant 1.5 sec cooldown
- Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
- Requires 1 point in Vampiric Embrace
Point order
No points spent yet.