Priest
Priests channel the powers of Light and Shadow to heal wounds, shield allies, and weaken enemies. Explore Discipline, Holy, and Shadow talent trees, discover healing and offensive abilities, and find the trainers and equipment available to Priests in WoW Forever.
- Class ID
- 5
- Talent trees
- 3
Tree layout from the client's talent data (1.60.1.70374); tooltips as scanned by players in game where available, otherwise computed from the client data.
Plan a build in the talent calculatorDiscipline
Power in Light
Tier 1 · max rank 5
- Rank 1
- Passive
- Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.
- Rank 2
- Passive
- Your Smite and Penance spells deal 4% increased damage to targets afflicted with your Holy Fire.
- Rank 3
- Passive
- Your Smite and Penance spells deal 6% increased damage to targets afflicted with your Holy Fire.
- Rank 4
- Passive
- Your Smite and Penance spells deal 8% increased damage to targets afflicted with your Holy Fire.
- Rank 5
- Passive
- Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
Wand Specialization
Tier 1 · max rank 2
- Rank 1
- Passive
- Increases your damage with Wands by 13%.
- Rank 2
- Passive
- Increases your damage with Wands by 25%.
Twin Disciplines
Tier 1 · max rank 5
- Rank 1
- Passive
- Increases the damage and healing of your instant cast spells by 1%.
- Rank 2
- Passive
- Increases the damage and healing of your instant cast spells by 2%.
- Rank 3
- Passive
- Increases the damage and healing of your instant cast spells by 3%.
- Rank 4
- Passive
- Increases the damage and healing of your instant cast spells by 4%.
- Rank 5
- Passive
- Increases the damage and healing of your instant cast spells by 5%.
Silent Resolve
Tier 2 · max rank 3
- Rank 1
- Passive
- Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
- Rank 2
- Passive
- Reduces the threat generated by your Holy spells by 20% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 10%.
- Rank 3
- Passive
- Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Holy Precision
Tier 2 · max rank 3
- Rank 1
- Passive
- Improves your chance to hit with Holy spells by 6%.
- Rank 2
- Passive
- Improves your chance to hit with Holy spells by 12%.
- Rank 3
- Passive
- Improves your chance to hit with Holy spells by 18%.
Improved Power Word: Shield
Tier 2 · max rank 3
- Rank 1
- Passive
- Increases the damage absorbed by your Power Word: Shield by 7%.
- Rank 2
- Passive
- Increases the damage absorbed by your Power Word: Shield by 14%.
- Rank 3
- Passive
- Increases the damage absorbed by your Power Word: Shield by 20%.
Martyrdom
Tier 2 · max rank 2
- Rank 1
- Passive
- Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
- Rank 2
- Passive
- Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Mental Agility
Tier 3 · max rank 3
- Rank 1
- Passive
- Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
- Rank 2
- Passive
- Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 7%.
- Rank 3
- Passive
- Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
Inner Focus
Tier 3 · max rank 1
- Instant 3 min cooldown
- When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Meditation
Tier 3 · max rank 3
- Rank 1
- Passive
- Allows 17% of your Mana regeneration to continue while casting.
- Rank 2
- Passive
- Allows 33% of your Mana regeneration to continue while casting.
- Rank 3
- Passive
- Allows 50% of your Mana regeneration to continue while casting.
Improved Inner Fire
Tier 4 · max rank 3
- Rank 1
- Passive
- Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
- Rank 2
- Passive
- Increases the Armor bonus of your Inner Fire spell by 30% and increases its total charges by 8.
- Rank 3
- Passive
- Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Mental Strength
Tier 4 · max rank 5
- Rank 1
- Passive
- Increases your total Intellect by 3%.
- Rank 2
- Passive
- Increases your total Intellect by 6%.
- Rank 3
- Passive
- Increases your total Intellect by 9%.
- Rank 4
- Passive
- Increases your total Intellect by 12%.
- Rank 5
- Passive
- Increases your total Intellect by 15%.
Soul Warding
Tier 4 · max rank 1
- Passive
- Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
- Requires 3 points in Improved Power Word: Shield
Improved Mana Burn
Tier 4 · max rank 2
- Rank 1
- Passive
- Reduces the casting time of your Mana Burn spell by 0.5 sec.
- Rank 2
- Passive
- Reduces the casting time of your Mana Burn spell by 1.0 sec.
Penance
Tier 5 · max rank 1
- Enemy: 36 yd range
- 100 Mana Friendly: 40 yd range
- Channeled 12 sec cooldown
- Launches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 197 healing to an ally, instantly and every 1 sec for 2 sec.
Renewed Hope
Tier 5 · max rank 5
- Rank 1
- Passive
- Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
- Rank 2
- Passive
- Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.
- Rank 3
- Passive
- Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.
- Rank 4
- Passive
- Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.
- Rank 5
- Passive
- Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
- Requires 1 point in Soul Warding
Divine Aegis
Tier 6 · max rank 3
- Rank 1
- Passive
- Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
- Rank 2
- Passive
- Your critical heals create a protective shield on the target, absorbing 10% of the amount healed. Lasts 12 sec.
- Rank 3
- Passive
- Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
Power Infusion
Tier 7 · max rank 1
- 75 Mana 30 yd range
- Instant 3 min cooldown
- Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
- Requires 1 point in Penance
Holy
Twilight Focus
Tier 1 · max rank 3
- Rank 1
- Passive
- Gives you a 23% chance to avoid interruption caused by damage while casting any spell.
- Rank 2
- Passive
- Gives you a 47% chance to avoid interruption caused by damage while casting any spell.
- Rank 3
- Passive
- Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
Improved Renew
Tier 1 · max rank 3
- Rank 1
- Passive
- Increases the amount healed by your Renew spell by 5%.
- Rank 2
- Passive
- Increases the amount healed by your Renew spell by 10%.
- Rank 3
- Passive
- Increases the amount healed by your Renew spell by 15%.
Holy Specialization
Tier 1 · max rank 5
- Rank 1
- Passive
- Increases the critical effect chance of your Holy spells by 1%.
- Rank 2
- Passive
- Increases the critical effect chance of your Holy spells by 2%.
- Rank 3
- Passive
- Increases the critical effect chance of your Holy spells by 3%.
- Rank 4
- Passive
- Increases the critical effect chance of your Holy spells by 4%.
- Rank 5
- Passive
- Increases the critical effect chance of your Holy spells by 5%.
Spell Warding
Tier 2 · max rank 5
- Rank 1
- Passive
- Reduces all spell damage taken by 2%.
- Rank 2
- Passive
- Reduces all spell damage taken by 4%.
- Rank 3
- Passive
- Reduces all spell damage taken by 6%.
- Rank 4
- Passive
- Reduces all spell damage taken by 8%.
- Rank 5
- Passive
- Reduces all spell damage taken by 10%.
Divine Fury
Tier 2 · max rank 5
- Rank 1
- Passive
- Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.
- Rank 2
- Passive
- Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.2 sec.
- Rank 3
- Passive
- Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.3 sec.
- Rank 4
- Passive
- Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.4 sec.
- Rank 5
- Passive
- Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Holy Nova
Tier 3 · max rank 1
- 185 Mana
- Instant
- Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 52 to 61. These effects cause no threat.
Blessed Recovery
Tier 3 · max rank 3
- Rank 1
- Passive
- After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
- Rank 2
- Passive
- After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 17% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
- Rank 3
- Passive
- After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Inspiration
Tier 3 · max rank 3
- Rank 1
- Passive
- Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
- Rank 2
- Passive
- Your non-periodic critical heals increase your target's Armor by 17% for 15 sec.
- Rank 3
- Passive
- Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Holy Reach
Tier 4 · max rank 2
- Rank 1
- Passive
- Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
- Rank 2
- Passive
- Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Improved Healing
Tier 4 · max rank 3
- Rank 1
- Passive
- Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
- Rank 2
- Passive
- Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 10%.
- Rank 3
- Passive
- Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Searing Light
Tier 4 · max rank 2
- Rank 1
- Passive
- Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
- Rank 2
- Passive
- Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
- Requires 5 points in Divine Fury
Binding Heal
Tier 4 · max rank 1
- 155 Mana 40 yd range
- 1.5 sec cast
- Heals a friendly target and the caster for 243 to 292. Low threat.
Litany of Light
Tier 5 · max rank 2
- Rank 1
- Passive
- When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
- Rank 2
- Passive
- When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption
Tier 5 · max rank 1
- Passive
- Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance
Tier 5 · max rank 5
- Rank 1
- Passive
- Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
- Rank 2
- Passive
- Increases your spell healing by up to 10% of your total Spirit and your spell damage by up to 3% of your total Spirit.
- Rank 3
- Passive
- Increases your spell healing by up to 15% of your total Spirit and your spell damage by up to 5% of your total Spirit.
- Rank 4
- Passive
- Increases your spell healing by up to 20% of your total Spirit and your spell damage by up to 6% of your total Spirit.
- Rank 5
- Passive
- Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Spiritual Healing
Tier 6 · max rank 3
- Rank 1
- Passive
- Increases the amount healed by your spells by 3%.
- Rank 2
- Passive
- Increases the amount healed by your spells by 7%.
- Rank 3
- Passive
- Increases the amount healed by your spells by 10%.
Prayer of Mending
Tier 7 · max rank 1
- 210 Mana 40 yd range
- Instant 10 sec cooldown
- Places a spell on the target that heals them for 192 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
- Requires 1 point in Spirit of Redemption
Shadow
Shadow Focus
Tier 1 · max rank 5
- Rank 1
- Passive
- Improves your chance to hit with Shadow spells by 1%.
- Rank 2
- Passive
- Improves your chance to hit with Shadow spells by 2%.
- Rank 3
- Passive
- Improves your chance to hit with Shadow spells by 3%.
- Rank 4
- Passive
- Improves your chance to hit with Shadow spells by 4%.
- Rank 5
- Passive
- Improves your chance to hit with Shadow spells by 5%.
Blackout
Tier 1 · max rank 5
- Rank 1
- Passive
- Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
- Rank 2
- Passive
- Gives your Shadow damage spells a 4% chance to stun the target for 3 sec.
- Rank 3
- Passive
- Gives your Shadow damage spells a 6% chance to stun the target for 3 sec.
- Rank 4
- Passive
- Gives your Shadow damage spells a 8% chance to stun the target for 3 sec.
- Rank 5
- Passive
- Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Spirit Tap
Tier 1 · max rank 5
- Rank 1
- Passive
- Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
- Rank 2
- Passive
- Gives you a 40% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
- Rank 3
- Passive
- Gives you a 60% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
- Rank 4
- Passive
- Gives you a 80% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
- Rank 5
- Passive
- Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
Shadow Affinity
Tier 2 · max rank 3
- Rank 1
- Passive
- Reduces the threat generated by your Shadow spells by 10%.
- Rank 2
- Passive
- Reduces the threat generated by your Shadow spells by 20%.
- Rank 3
- Passive
- Reduces the threat generated by your Shadow spells by 30%.
Improved Shadow Word: Pain
Tier 2 · max rank 2
- Rank 1
- Passive
- Increases the duration of your Shadow Word: Pain spell by 3 sec.
- Rank 2
- Passive
- Increases the duration of your Shadow Word: Pain spell by 6 sec.
Shadow Reach
Tier 2 · max rank 2
- Rank 1
- Passive
- Increases the range of your offensive Shadow spells by 10%.
- Rank 2
- Passive
- Increases the range of your offensive Shadow spells by 20%.
Improved Mind Blast
Tier 3 · max rank 5
- Rank 1
- Passive
- Reduces the cooldown of your Mind Blast spell by 0.5 sec.
- Rank 2
- Passive
- Reduces the cooldown of your Mind Blast spell by 1 sec.
- Rank 3
- Passive
- Reduces the cooldown of your Mind Blast spell by 1.5 sec.
- Rank 4
- Passive
- Reduces the cooldown of your Mind Blast spell by 2 sec.
- Rank 5
- Passive
- Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Improved Psychic Scream
Tier 3 · max rank 2
- Rank 1
- Passive
- Reduces the cooldown of your Psychic Scream spell by 2 sec.
- Rank 2
- Passive
- Reduces the cooldown of your Psychic Scream spell by 4 sec.
- Requires 5 points in Blackout
Mind Flay
Tier 3 · max rank 1
- 45 Mana 20 yd range
- Channeled
- Assault the target's mind with Shadow energy, causing 83 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved Mind Flay
Tier 3 · max rank 2
- Rank 1
- Passive
- Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.
- Rank 2
- Passive
- Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
- Requires 1 point in Mind Flay
Improved Fade
Tier 4 · max rank 2
- Rank 1
- Passive
- Decreases the cooldown of your Fade ability by 3 sec.
- Rank 2
- Passive
- Decreases the cooldown of your Fade ability by 6 sec.
Vampiric Embrace
Tier 4 · max rank 1
- 40 Mana 30 yd range
- Instant 1 min cooldown
- Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
Shadow Weaving
Tier 4 · max rank 3
- Rank 1
- Passive
- Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
- Rank 2
- Passive
- Your Shadow damage spells have a 67% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
- Rank 3
- Passive
- Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Silence
Tier 5 · max rank 1
- 225 Mana 20 yd range
- Instant 45 sec cooldown
- Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Devouring Contagion
Tier 5 · max rank 2
- Rank 1
- Passive
- Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.
- Rank 2
- Passive
- Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.
Early Demise
Tier 6 · max rank 2
- Rank 1
- Passive
- Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
- Rank 2
- Passive
- Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Darkness
Tier 6 · max rank 5
- Rank 1
- Passive
- Increases your Shadow damage done by 2%.
- Rank 2
- Passive
- Increases your Shadow damage done by 4%.
- Rank 3
- Passive
- Increases your Shadow damage done by 6%.
- Rank 4
- Passive
- Increases your Shadow damage done by 8%.
- Rank 5
- Passive
- Increases your Shadow damage done by 10%.
Shadowform
Tier 7 · max rank 1
- 151 Mana
- Instant 1.5 sec cooldown
- Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
- Requires 1 point in Vampiric Embrace