Druid Talent Calculator
Plan a Druid talent build and share it as a link.
Druid
Click to add a point, right-click or shift-click to remove one. Points are learned in the order you spend them, one per level from level 10. Every 5 points in a tree unlock its next tier.
Balance (0)
Improved Wrath
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.
Genesis
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Increases the periodic damage and healing done by your spells and abilities by 1%.
Moonglow
Tier 2 · rank 0/3
- Next rank 1
- Passive
- Reduces the Mana cost of your damaging spells by 8%.
Improved Moonfire
Tier 2 · rank 0/2
- Next rank 1
- Passive
- Increases the damage and critical strike chance of your Moonfire spell by 5%.
Nature's Majesty
Tier 2 · rank 0/2
- Next rank 1
- Passive
- Increases your critical strike chance with spells and melee attacks by 2%.
Nature's Reach
Tier 2 · rank 0/2
- Next rank 1
- Passive
- Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
Improved Entangling Roots
Tier 3 · rank 0/3
- Next rank 1
- Passive
- Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
Nature's Splendor
Tier 3 · rank 0/1
- Passive
- Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
- Requires 2 points in Nature's Majesty
Insect Swarm
Tier 4 · rank 0/1
- 45 Mana 30 yd range
- Instant
- The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 58 Nature damage over 12 sec.
Vengeance
Tier 4 · rank 0/5
- Next rank 1
- Passive
- Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.
- Requires 2 points in Improved Moonfire
Improved Starfire
Tier 4 · rank 0/5
- Next rank 1
- Passive
- Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 sec.
Overgrowth
Tier 5 · rank 0/2
- Next rank 1
- Passive
- Increases the maximum number of targets you may have affected by Entangling Roots by 1.
Nature's Grace
Tier 5 · rank 0/1
- Passive
- All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Eclipse
Tier 5 · rank 0/3
- Next rank 1
- Passive
- Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 sec.
Moonfury
Tier 6 · rank 0/5
- Next rank 1
- Passive
- Increases the damage done by your Arcane and Nature spells by 2%.
Moonkin Form
Tier 7 · rank 0/1
- 91 Mana
- Instant
- Transforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360%, Omen of Clarity gains 100% increased chance to trigger, and all party members within 45 yards have their critical strike chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Feral Combat (0)
Ferocity
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
Heart of the Wild
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.
Feral Swiftness
Tier 2 · rank 0/2
- Next rank 1
- Passive
- Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.
Feral Instinct
Tier 2 · rank 0/3
- Next rank 1
- Passive
- Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.
Brutal Impact
Tier 2 · rank 0/2
- Next rank 1
- Passive
- Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.
Thick Hide
Tier 2 · rank 0/3
- Next rank 1
- Passive
- While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 1 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Shredding Attacks
Tier 3 · rank 0/3
- Next rank 1
- Passive
- Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.
Savage Fury
Tier 3 · rank 0/2
- Next rank 1
- Passive
- Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.
Feral Charge
Tier 3 · rank 0/1
- 5 Rage 8-25 yd range
- Instant 15 sec cooldown
- |CFFFF2020Requires Bear Form, Dire Bear Form|R Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.
- Feral Charge (Cat)
- 8-25 yd range
- Instant 30 sec cooldown
- Requires Cat Form
- Leap behind an enemy.
Sharpened Claws
Tier 3 · rank 0/2
- Next rank 1
- Passive
- Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.
Shifting Power
Tier 4 · rank 0/1
- Instantly convert X Mana into X Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
- Requires 3 points in Shredding Attacks
Primal Bite
Tier 4 · rank 0/1
- 20 Rage Melee Range
- Instant 6 sec cooldown
- Requires Bear Form, Dire Bear Form
- Bite the target for 100% normal damage plus 26.
- Requires 2 points in Savage Fury
Predatory Strikes
Tier 4 · rank 0/3
- Next rank 1
- Passive
- Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.
Blood Frenzy
Tier 4 · rank 0/2
- Next rank 1
- Passive
- Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.
- Requires 2 points in Sharpened Claws
Improved Shifting Power
Tier 5 · rank 0/2
- Next rank 1 (computed)
- Reduces the cooldown of your Shifting Power spell by 4 sec.
- Requires 1 point in Shifting Power
Leader of the Pack
Tier 5 · rank 0/1
- Passive
- While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the critical strike chance of all party members within 45 yards by 3%, exclusive with Moonkin Aura.
Natural Instinct
Tier 5 · rank 0/2
- Next rank 1
- Passive
- Increases the critical strike damage bonus of your melee abilities by 10%.
Natural Reaction
Tier 6 · rank 0/5
- Next rank 1
- Passive
- Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.
Rend and Tear
Tier 6 · rank 0/5
- Next rank 1
- Passive
- Increases damage done by your melee abilities on Bleeding targets by 2%.
- Requires 3 points in Predatory Strikes
Berserk
Tier 7 · rank 0/1
- Instant 3 min cooldown
- |CFFFF2020Requires Cat Form, Bear Form, Dire Bear Form|R Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
- Requires 1 point in Leader of the Pack
Restoration (0)
Nature's Focus
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Gives you a 14% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
Furor
Tier 1 · rank 0/5
- Next rank 1
- Passive
- Gives you a 20% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 20% of the Energy you had when you were last in Cat Form, plus 2 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 20 Energy.
Naturalist
Tier 2 · rank 0/5
- Next rank 1
- Passive
- Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.
Subtlety
Tier 2 · rank 0/3
- Next rank 1
- Passive
- Reduces the threat generated by your Nature and Arcane spells by 10%.
Natural Shapeshifter
Tier 2 · rank 0/3
- Next rank 1
- Passive
- Reduces the mana cost of all shapeshifting by 10%.
Reflection
Tier 3 · rank 0/3
- Next rank 1
- Passive
- Allows 17% of your Mana regeneration to continue while casting.
Gift of Nature
Tier 3 · rank 0/5
- Next rank 1
- Passive
- Increases the effect of all your healing spells by 2%.
Gift of the Earthmother
Tier 3 · rank 0/1
- Passive
- Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
Tranquil Spirit
Tier 4 · rank 0/5
- Next rank 1
- Passive
- Reduces the mana cost of your Healing Touch and Tranquility spells by 2%.
Improved Rejuvenation
Tier 4 · rank 0/3
- Next rank 1
- Passive
- Increases the effect of your Rejuvenation spell by 5%.
Swiftmend
Tier 4 · rank 0/1
- 52 Mana 40 yd range
- Instant 15 sec cooldown
- Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
Nature's Swiftness
Tier 5 · rank 0/1
- Instant 3 min cooldown
- When activated, your next Nature spell becomes an instant cast spell.
- Requires 5 points in Naturalist
Living Spirit
Tier 5 · rank 0/3
- Next rank 1
- Passive
- Increases your Spirit by 5%.
Improved Tranquility
Tier 5 · rank 0/2
- Next rank 1
- Passive
- Reduces threat caused by Tranquility by 50% and its cooldown by 30%.
Improved Regrowth
Tier 6 · rank 0/5
- Next rank 1
- Passive
- Increases the critical effect chance of your Regrowth spell by 10%.
- Requires 3 points in Improved Rejuvenation
Wild Growth
Tier 7 · rank 0/1
- 550 Mana 40 yd range
- Instant 6 sec cooldown
- Heals the target and their party for 299 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.
- Requires 3 points in Living Spirit
Point order
No points spent yet.