Mage
Mages command Arcane, Fire, and Frost magic to deal devastating damage, control enemies, and protect themselves. Explore all three talent trees, discover powerful spells and utility abilities, and find the trainers and equipment available to Mages in WoW Forever.
- Class ID
- 8
- Talent trees
- 3
Spell catalog 1.60.1.70374 · costs and trainers as observed by players
Arcane
Conjure Water
Conjures X bottles of crystal water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
View 7 ranks and training
- Available at level 4
Conjures X bottles of water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 10
Conjures X bottles of fresh water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 20
Conjures X bottles of purified water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 30
Conjures X bottles of spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 40
Conjures X bottles of mineral water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 50
Conjures X bottles of sparkling water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 60
Conjure Food
Conjures X cinnamon rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
View 7 ranks and training
- Available at level 6
Conjures X muffins, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 12
Conjures X loaves of bread, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 22
Conjures X loaves of rye, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 32
Conjures X loaves of pumpernickel, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 42
Conjures X loaves of sourdough, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 52
Conjures X sweet rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
- Improves at level 60
Arcane Missiles
Launches Arcane Missiles at the enemy, causing X Arcane damage each second for 5 sec.
View 8 ranks and training
- Available at level 8
Launches Arcane Missiles at the enemy, causing X Arcane damage each second for 3 sec.
- Improves at level 16
Launches Arcane Missiles at the enemy, causing X Arcane damage each second for 4 sec.
- Improves at level 24
- Improves at level 32
- Improves at level 40
- Improves at level 48
- Improves at level 56
- Improves at level 56
Polymorph
Transforms the enemy into a pig, forcing it to wander around for up to 50 sec. While wandering, the pig cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
View 6 ranks and training
- Available at level 8
Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
- Improves at level 20
Transforms the enemy into a sheep, forcing it to wander around for up to 30 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
- Improves at level 40
Transforms the enemy into a sheep, forcing it to wander around for up to 40 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
- Improves at level 60
Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
- Improves at level 60
Transforms the enemy into a turtle, forcing it to wander around for up to 50 sec. While wandering, the turtle cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
- Improves at level 60
Dampen Magic
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min.
View 5 ranks and training
- Available at level 12
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 15 and healing spells by up to 30. Lasts 10 min.
- Improves at level 24
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 30 and healing spells by up to 60. Lasts 10 min.
- Improves at level 36
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 60 and healing spells by up to 120. Lasts 10 min.
- Improves at level 48
Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 90 and healing spells by up to 180. Lasts 10 min.
- Improves at level 60
Slow Fall
Slows falling speed for 30 sec.
View 1 rank and training
- Available at level 12
Arcane Explosion
Causes an explosion of arcane magic around the caster, causing X Arcane damage to all targets within X yards.
View 6 ranks and training
- Available at level 14
- Improves at level 22
- Improves at level 30
- Improves at level 38
- Improves at level 46
- Improves at level 54
Arcane Intellect
Increases the target's Intellect by 31 for 1 hour.
View 4 ranks and training
- Available at level 14
Increases the target's Intellect by 7 for 1 hour.
- Improves at level 28
Increases the target's Intellect by 15 for 1 hour.
- Improves at level 42
Increases the target's Intellect by 22 for 1 hour.
- Improves at level 56
Amplify Magic
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.
View 4 ranks and training
- Available at level 18
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 23 and healing spells by up to 45. Lasts 10 min.
- Improves at level 30
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 45 and healing spells by up to 90. Lasts 10 min.
- Improves at level 42
Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 10 min.
- Improves at level 54
Remove Lesser Curse
Removes 1 Curse or Bane from a friendly target.
View 1 rank and training
- Available at level 18
Arcane Blast
Blasts the target with energy, dealing X Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
View 5 ranks and training
- Available at level 20
- Improves at level 30
- Improves at level 40
- Improves at level 50
- Improves at level 60
Blink
Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.
View 1 rank and training
- Available at level 20
Evocation
While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 sec.
View 1 rank and training
- Available at level 20
Mana Shield
Absorbs 570 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.
View 6 ranks and training
- Available at level 20
Absorbs 120 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.
- Improves at level 28
Absorbs 210 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.
- Improves at level 36
Absorbs 300 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.
- Improves at level 44
Absorbs 390 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.
- Improves at level 52
Absorbs 480 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.
- Improves at level 60
Teleport: Ironforge
Teleports the caster to Ironforge.
View 1 rank and training
- Available at level 20
Teleport: Orgrimmar
Teleports the caster to Orgrimmar.
View 1 rank and training
- Available at level 20
Teleport: Stormwind
Teleports the caster to Stormwind.
View 1 rank and training
- Available at level 20
Teleport: Undercity
Teleports the caster to Undercity.
View 1 rank and training
- Available at level 20
Counterspell
Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.
View 1 rank and training
- Available at level 24
Conjure Mana Agate
Conjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.
View 1 rank and training
- Available at level 28
Teleport: Darnassus
Teleports the caster to Darnassus.
View 1 rank and training
- Available at level 30
Teleport: Thunder Bluff
Teleports the caster to Thunder Bluff.
View 1 rank and training
- Available at level 30
Mage Armor
Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
View 3 ranks and training
- Available at level 34
Increases your resistance to all magic by 5 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
- Improves at level 46
Increases your resistance to all magic by 10 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
- Improves at level 58
Conjure Mana Jade
Conjures a mana jade that can be used to instantly restore 550 to 650 mana. Conjured items disappear if logged out for more than 15 minutes.
View 1 rank and training
- Available at level 38
Portal: Ironforge
Creates a portal, teleporting group members that use it to Ironforge.
View 1 rank and training
- Available at level 40
Portal: Orgrimmar
Creates a portal, teleporting group members that use it to Orgrimmar.
View 1 rank and training
- Available at level 40
Portal: Stormwind
Creates a portal, teleporting group members that use it to Stormwind.
View 1 rank and training
- Available at level 40
Portal: Undercity
Creates a portal, teleporting group members that use it to Undercity.
View 1 rank and training
- Available at level 40
Conjure Mana Citrine
Conjures a mana citrine that can be used to instantly restore 775 to 925 mana. Conjured items disappear if logged out for more than 15 minutes.
View 1 rank and training
- Available at level 48
Portal: Darnassus
Creates a portal, teleporting group members that use it to Darnassus.
View 1 rank and training
- Available at level 50
Portal: Thunder Bluff
Creates a portal, teleporting group members that use it to Thunder Bluff.
View 1 rank and training
- Available at level 50
Teleport: Dalaran
Teleports the caster to Dalaran.
View 1 rank and training
- Available at level 50
Arcane Brilliance
Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hour.
View 1 rank and training
- Available at level 56
Conjure Mana Ruby
Conjures a mana ruby that can be used to instantly restore 1000 to 1200 mana. Conjured items disappear if logged out for more than 15 minutes.
View 1 rank and training
- Available at level 58
Polymorph: Cow
Transforms the enemy into a cow, forcing it to wander around for up to 50 sec. While wandering, the cow cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
View 1 rank and training
- Available at level 60
Fire
Fireball
Hurls a fiery ball that causes X Fire damage and an additional 60 Fire damage over 8 sec.
View 12 ranks and training
- Known from the start
Hurls a fiery ball that causes X Fire damage and an additional 2 Fire damage over 4 sec.
- Improves at level 6
Hurls a fiery ball that causes X Fire damage and an additional 3 Fire damage over 6 sec.
- Improves at level 12
Hurls a fiery ball that causes X Fire damage and an additional 6 Fire damage over 6 sec.
- Improves at level 18
Hurls a fiery ball that causes X Fire damage and an additional 12 Fire damage over 8 sec.
- Improves at level 24
Hurls a fiery ball that causes X Fire damage and an additional 16 Fire damage over 8 sec.
- Improves at level 30
Hurls a fiery ball that causes X Fire damage and an additional 24 Fire damage over 8 sec.
- Improves at level 36
Hurls a fiery ball that causes X Fire damage and an additional 24 Fire damage over 8 sec.
- Improves at level 42
Hurls a fiery ball that causes X Fire damage and an additional 32 Fire damage over 8 sec.
- Improves at level 48
Hurls a fiery ball that causes X Fire damage and an additional 40 Fire damage over 8 sec.
- Improves at level 54
Hurls a fiery ball that causes X Fire damage and an additional 48 Fire damage over 8 sec.
- Improves at level 60
Hurls a fiery ball that causes X Fire damage and an additional 56 Fire damage over 8 sec.
- Improves at level 60
Fire Blast
Blasts the enemy for X Fire damage.
View 7 ranks and training
- Available at level 6
- Improves at level 14
- Improves at level 22
- Improves at level 30
- Improves at level 38
- Improves at level 46
- Improves at level 54
Flamestrike
Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
View 6 ranks and training
- Available at level 16
Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
- Improves at level 24
Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 84 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
- Improves at level 32
Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 132 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
- Improves at level 40
Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 188 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
- Improves at level 48
Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 256 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.
- Improves at level 56
Fire Ward
Absorbs 913 Fire damage. Lasts 30 sec.
View 5 ranks and training
- Available at level 20
Absorbs 162 Fire damage. Lasts 30 sec.
- Improves at level 30
Absorbs 285 Fire damage. Lasts 30 sec.
- Improves at level 40
Absorbs 463 Fire damage. Lasts 30 sec.
- Improves at level 50
Absorbs 668 Fire damage. Lasts 30 sec.
- Improves at level 60
Scorch
Scorch the enemy for X Fire damage.
View 7 ranks and training
- Available at level 22
- Improves at level 28
- Improves at level 34
- Improves at level 40
- Improves at level 46
- Improves at level 52
- Improves at level 58
Frostfire Bolt
Launches a bolt of frostfire at the enemy, causing X Frostfire damage, slowing movement speed by 40% and causing an additional 57 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
View 3 ranks and training
- Available at level 40
Launches a bolt of frostfire at the enemy, causing X Frostfire damage, slowing movement speed by 40% and causing an additional 27 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
- Improves at level 50
Launches a bolt of frostfire at the enemy, causing X Frostfire damage, slowing movement speed by 40% and causing an additional 39 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
- Improves at level 60
Frost
Frost Armor
Increases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
View 3 ranks and training
- Known from the start
Increases Armor by 30. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
- Improves at level 10
Increases Armor by 110. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
- Improves at level 20
Frostbolt
Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 9 sec.
View 11 ranks and training
- Available at level 4
Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 5 sec.
- Improves at level 8
Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 6 sec.
- Improves at level 14
Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 6 sec.
- Improves at level 20
Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 7 sec.
- Improves at level 26
Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 7 sec.
- Improves at level 32
Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 8 sec.
- Improves at level 38
Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 8 sec.
- Improves at level 44
- Improves at level 50
- Improves at level 56
- Improves at level 60
Frost Nova
Blasts enemies near the caster for X to X Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
View 4 ranks and training
- Available at level 10
- Improves at level 26
- Improves at level 40
- Improves at level 54
Blizzard
Ice shards pelt the target area doing X Frost damage over 8 sec.
View 6 ranks and training
- Available at level 20
- Improves at level 28
- Improves at level 36
- Improves at level 44
- Improves at level 52
- Improves at level 60
Ice Lance
Deals X Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
View 6 ranks and training
- Available at level 20
- Improves at level 28
- Improves at level 34
- Improves at level 42
- Improves at level 48
- Improves at level 56
Frost Ward
Absorbs 913 Frost damage. Lasts 30 sec.
View 5 ranks and training
- Available at level 22
Absorbs 162 Frost damage. Lasts 30 sec.
- Improves at level 32
Absorbs 284 Frost damage. Lasts 30 sec.
- Improves at level 42
Absorbs 463 Frost damage. Lasts 30 sec.
- Improves at level 52
Absorbs 668 Frost damage. Lasts 30 sec.
- Improves at level 60
Cone of Cold
Targets in a cone in front of the caster take X to X Frost damage and are slowed by 40% for 6 sec.
View 5 ranks and training
- Available at level 26
- Improves at level 34
- Improves at level 42
- Improves at level 50
- Improves at level 58
Ice Armor
Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
View 4 ranks and training
- Available at level 30
Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
- Improves at level 40
Increases Armor by 380 and frost resistance by 9. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
- Improves at level 50
Increases Armor by 470 and frost resistance by 12. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
- Improves at level 60