Mage
Classes · forever

Mage

Mages command Arcane, Fire, and Frost magic to deal devastating damage, control enemies, and protect themselves. Explore all three talent trees, discover powerful spells and utility abilities, and find the trainers and equipment available to Mages in WoW Forever.

Class ID
8
Talent trees
3
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Spell catalog 1.60.1.70374 · costs and trainers as observed by players

Arcane

  • Conjure Water

    Conjures X bottles of crystal water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

    View 7 ranks and training
    1. Available at level 4

      Conjures X bottles of water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

    2. Improves at level 10

      Conjures X bottles of fresh water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

    3. Improves at level 20

      Conjures X bottles of purified water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

    4. Improves at level 30

      Conjures X bottles of spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

    5. Improves at level 40

      Conjures X bottles of mineral water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

    6. Improves at level 50

      Conjures X bottles of sparkling water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.

    7. Improves at level 60
  • Conjure Food

    Conjures X cinnamon rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

    View 7 ranks and training
    1. Available at level 6

      Conjures X muffins, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

    2. Improves at level 12

      Conjures X loaves of bread, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

    3. Improves at level 22

      Conjures X loaves of rye, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

    4. Improves at level 32

      Conjures X loaves of pumpernickel, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

    5. Improves at level 42

      Conjures X loaves of sourdough, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

    6. Improves at level 52

      Conjures X sweet rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.

    7. Improves at level 60
  • Arcane Missiles

    Launches Arcane Missiles at the enemy, causing X Arcane damage each second for 5 sec.

    View 8 ranks and training
    1. Available at level 8

      Launches Arcane Missiles at the enemy, causing X Arcane damage each second for 3 sec.

    2. Improves at level 16

      Launches Arcane Missiles at the enemy, causing X Arcane damage each second for 4 sec.

    3. Improves at level 24
    4. Improves at level 32
    5. Improves at level 40
    6. Improves at level 48
    7. Improves at level 56
    8. Improves at level 56
  • Polymorph

    Transforms the enemy into a pig, forcing it to wander around for up to 50 sec. While wandering, the pig cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

    View 6 ranks and training
    1. Available at level 8

      Transforms the enemy into a sheep, forcing it to wander around for up to 20 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

    2. Improves at level 20

      Transforms the enemy into a sheep, forcing it to wander around for up to 30 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

    3. Improves at level 40

      Transforms the enemy into a sheep, forcing it to wander around for up to 40 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

    4. Improves at level 60

      Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

    5. Improves at level 60

      Transforms the enemy into a turtle, forcing it to wander around for up to 50 sec. While wandering, the turtle cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

    6. Improves at level 60
  • Dampen Magic

    Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min.

    View 5 ranks and training
    1. Available at level 12

      Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 15 and healing spells by up to 30. Lasts 10 min.

    2. Improves at level 24

      Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 30 and healing spells by up to 60. Lasts 10 min.

    3. Improves at level 36

      Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 60 and healing spells by up to 120. Lasts 10 min.

    4. Improves at level 48

      Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 90 and healing spells by up to 180. Lasts 10 min.

    5. Improves at level 60
  • Slow Fall

    Slows falling speed for 30 sec.

    View 1 rank and training
    1. Available at level 12
  • Arcane Explosion

    Causes an explosion of arcane magic around the caster, causing X Arcane damage to all targets within X yards.

    View 6 ranks and training
    1. Available at level 14
    2. Improves at level 22
    3. Improves at level 30
    4. Improves at level 38
    5. Improves at level 46
    6. Improves at level 54
  • Arcane Intellect

    Increases the target's Intellect by 31 for 1 hour.

    View 4 ranks and training
    1. Available at level 14

      Increases the target's Intellect by 7 for 1 hour.

    2. Improves at level 28

      Increases the target's Intellect by 15 for 1 hour.

    3. Improves at level 42

      Increases the target's Intellect by 22 for 1 hour.

    4. Improves at level 56
  • Amplify Magic

    Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.

    View 4 ranks and training
    1. Available at level 18

      Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 23 and healing spells by up to 45. Lasts 10 min.

    2. Improves at level 30

      Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 45 and healing spells by up to 90. Lasts 10 min.

    3. Improves at level 42

      Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 10 min.

    4. Improves at level 54
  • Remove Lesser Curse

    Removes 1 Curse or Bane from a friendly target.

    View 1 rank and training
    1. Available at level 18
  • Arcane Blast

    Blasts the target with energy, dealing X Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.

    View 5 ranks and training
    1. Available at level 20
    2. Improves at level 30
    3. Improves at level 40
    4. Improves at level 50
    5. Improves at level 60
  • Blink

    Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.

    View 1 rank and training
    1. Available at level 20
  • Evocation

    While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 sec.

    View 1 rank and training
    1. Available at level 20
  • Mana Shield

    Absorbs 570 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.

    View 6 ranks and training
    1. Available at level 20

      Absorbs 120 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.

    2. Improves at level 28

      Absorbs 210 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.

    3. Improves at level 36

      Absorbs 300 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.

    4. Improves at level 44

      Absorbs 390 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.

    5. Improves at level 52

      Absorbs 480 physical damage, draining mana instead. Drains X mana per damage absorbed. Lasts 1 min.

    6. Improves at level 60
  • Teleport: Ironforge

    Teleports the caster to Ironforge.

    View 1 rank and training
    1. Available at level 20
  • Teleport: Orgrimmar

    Teleports the caster to Orgrimmar.

    View 1 rank and training
    1. Available at level 20
  • Teleport: Stormwind

    Teleports the caster to Stormwind.

    View 1 rank and training
    1. Available at level 20
  • Teleport: Undercity

    Teleports the caster to Undercity.

    View 1 rank and training
    1. Available at level 20
  • Counterspell

    Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.

    View 1 rank and training
    1. Available at level 24
  • Conjure Mana Agate

    Conjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.

    View 1 rank and training
    1. Available at level 28
  • Teleport: Darnassus

    Teleports the caster to Darnassus.

    View 1 rank and training
    1. Available at level 30
  • Teleport: Thunder Bluff

    Teleports the caster to Thunder Bluff.

    View 1 rank and training
    1. Available at level 30
  • Mage Armor

    Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

    View 3 ranks and training
    1. Available at level 34

      Increases your resistance to all magic by 5 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

    2. Improves at level 46

      Increases your resistance to all magic by 10 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

    3. Improves at level 58
  • Conjure Mana Jade

    Conjures a mana jade that can be used to instantly restore 550 to 650 mana. Conjured items disappear if logged out for more than 15 minutes.

    View 1 rank and training
    1. Available at level 38
  • Portal: Ironforge

    Creates a portal, teleporting group members that use it to Ironforge.

    View 1 rank and training
    1. Available at level 40
  • Portal: Orgrimmar

    Creates a portal, teleporting group members that use it to Orgrimmar.

    View 1 rank and training
    1. Available at level 40
  • Portal: Stormwind

    Creates a portal, teleporting group members that use it to Stormwind.

    View 1 rank and training
    1. Available at level 40
  • Portal: Undercity

    Creates a portal, teleporting group members that use it to Undercity.

    View 1 rank and training
    1. Available at level 40
  • Conjure Mana Citrine

    Conjures a mana citrine that can be used to instantly restore 775 to 925 mana. Conjured items disappear if logged out for more than 15 minutes.

    View 1 rank and training
    1. Available at level 48
  • Portal: Darnassus

    Creates a portal, teleporting group members that use it to Darnassus.

    View 1 rank and training
    1. Available at level 50
  • Portal: Thunder Bluff

    Creates a portal, teleporting group members that use it to Thunder Bluff.

    View 1 rank and training
    1. Available at level 50
  • Teleport: Dalaran

    Teleports the caster to Dalaran.

    View 1 rank and training
    1. Available at level 50
  • Arcane Brilliance

    Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hour.

    View 1 rank and training
    1. Available at level 56
  • Conjure Mana Ruby

    Conjures a mana ruby that can be used to instantly restore 1000 to 1200 mana. Conjured items disappear if logged out for more than 15 minutes.

    View 1 rank and training
    1. Available at level 58
  • Polymorph: Cow

    Transforms the enemy into a cow, forcing it to wander around for up to 50 sec. While wandering, the cow cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.

    View 1 rank and training
    1. Available at level 60

Fire

  • Fireball

    Hurls a fiery ball that causes X Fire damage and an additional 60 Fire damage over 8 sec.

    View 12 ranks and training
    1. Known from the start

      Hurls a fiery ball that causes X Fire damage and an additional 2 Fire damage over 4 sec.

    2. Improves at level 6

      Hurls a fiery ball that causes X Fire damage and an additional 3 Fire damage over 6 sec.

    3. Improves at level 12

      Hurls a fiery ball that causes X Fire damage and an additional 6 Fire damage over 6 sec.

    4. Improves at level 18

      Hurls a fiery ball that causes X Fire damage and an additional 12 Fire damage over 8 sec.

    5. Improves at level 24

      Hurls a fiery ball that causes X Fire damage and an additional 16 Fire damage over 8 sec.

    6. Improves at level 30

      Hurls a fiery ball that causes X Fire damage and an additional 24 Fire damage over 8 sec.

    7. Improves at level 36

      Hurls a fiery ball that causes X Fire damage and an additional 24 Fire damage over 8 sec.

    8. Improves at level 42

      Hurls a fiery ball that causes X Fire damage and an additional 32 Fire damage over 8 sec.

    9. Improves at level 48

      Hurls a fiery ball that causes X Fire damage and an additional 40 Fire damage over 8 sec.

    10. Improves at level 54

      Hurls a fiery ball that causes X Fire damage and an additional 48 Fire damage over 8 sec.

    11. Improves at level 60

      Hurls a fiery ball that causes X Fire damage and an additional 56 Fire damage over 8 sec.

    12. Improves at level 60
  • Fire Blast

    Blasts the enemy for X Fire damage.

    View 7 ranks and training
    1. Available at level 6
    2. Improves at level 14
    3. Improves at level 22
    4. Improves at level 30
    5. Improves at level 38
    6. Improves at level 46
    7. Improves at level 54
  • Flamestrike

    Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

    View 6 ranks and training
    1. Available at level 16

      Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 44 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

    2. Improves at level 24

      Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 84 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

    3. Improves at level 32

      Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 132 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

    4. Improves at level 40

      Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 188 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

    5. Improves at level 48

      Calls down a pillar of fire, burning all enemies within the area for X Fire damage and an additional 256 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.

    6. Improves at level 56
  • Fire Ward

    Absorbs 913 Fire damage. Lasts 30 sec.

    View 5 ranks and training
    1. Available at level 20

      Absorbs 162 Fire damage. Lasts 30 sec.

    2. Improves at level 30

      Absorbs 285 Fire damage. Lasts 30 sec.

    3. Improves at level 40

      Absorbs 463 Fire damage. Lasts 30 sec.

    4. Improves at level 50

      Absorbs 668 Fire damage. Lasts 30 sec.

    5. Improves at level 60
  • Scorch

    Scorch the enemy for X Fire damage.

    View 7 ranks and training
    1. Available at level 22
    2. Improves at level 28
    3. Improves at level 34
    4. Improves at level 40
    5. Improves at level 46
    6. Improves at level 52
    7. Improves at level 58
  • Frostfire Bolt

    Launches a bolt of frostfire at the enemy, causing X Frostfire damage, slowing movement speed by 40% and causing an additional 57 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.

    View 3 ranks and training
    1. Available at level 40

      Launches a bolt of frostfire at the enemy, causing X Frostfire damage, slowing movement speed by 40% and causing an additional 27 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.

    2. Improves at level 50

      Launches a bolt of frostfire at the enemy, causing X Frostfire damage, slowing movement speed by 40% and causing an additional 39 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.

    3. Improves at level 60

Frost

  • Frost Armor

    Increases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

    View 3 ranks and training
    1. Known from the start

      Increases Armor by 30. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

    2. Improves at level 10

      Increases Armor by 110. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

    3. Improves at level 20
  • Frostbolt

    Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 9 sec.

    View 11 ranks and training
    1. Available at level 4

      Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 5 sec.

    2. Improves at level 8

      Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 6 sec.

    3. Improves at level 14

      Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 6 sec.

    4. Improves at level 20

      Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 7 sec.

    5. Improves at level 26

      Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 7 sec.

    6. Improves at level 32

      Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 8 sec.

    7. Improves at level 38

      Launches a bolt of frost at the enemy, causing X to X Frost damage and slowing movement speed by 40% for 8 sec.

    8. Improves at level 44
    9. Improves at level 50
    10. Improves at level 56
    11. Improves at level 60
  • Frost Nova

    Blasts enemies near the caster for X to X Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.

    View 4 ranks and training
    1. Available at level 10
    2. Improves at level 26
    3. Improves at level 40
    4. Improves at level 54
  • Blizzard

    Ice shards pelt the target area doing X Frost damage over 8 sec.

    View 6 ranks and training
    1. Available at level 20
    2. Improves at level 28
    3. Improves at level 36
    4. Improves at level 44
    5. Improves at level 52
    6. Improves at level 60
  • Ice Lance

    Deals X Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.

    View 6 ranks and training
    1. Available at level 20
    2. Improves at level 28
    3. Improves at level 34
    4. Improves at level 42
    5. Improves at level 48
    6. Improves at level 56
  • Frost Ward

    Absorbs 913 Frost damage. Lasts 30 sec.

    View 5 ranks and training
    1. Available at level 22

      Absorbs 162 Frost damage. Lasts 30 sec.

    2. Improves at level 32

      Absorbs 284 Frost damage. Lasts 30 sec.

    3. Improves at level 42

      Absorbs 463 Frost damage. Lasts 30 sec.

    4. Improves at level 52

      Absorbs 668 Frost damage. Lasts 30 sec.

    5. Improves at level 60
  • Cone of Cold

    Targets in a cone in front of the caster take X to X Frost damage and are slowed by 40% for 6 sec.

    View 5 ranks and training
    1. Available at level 26
    2. Improves at level 34
    3. Improves at level 42
    4. Improves at level 50
    5. Improves at level 58
  • Ice Armor

    Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

    View 4 ranks and training
    1. Available at level 30

      Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

    2. Improves at level 40

      Increases Armor by 380 and frost resistance by 9. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

    3. Improves at level 50

      Increases Armor by 470 and frost resistance by 12. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.

    4. Improves at level 60